The Cards

Yes. In this case, you determine both dice roll results.

The Cards

No. First you use the Alchemist, and then you roll the Event Die.

The Cards

All regions in your principality.

The Cards

Yes.

The Cards

Yes.

The Cards

Yes.

Note: Foreign Cards are part of the CATAN Card Game, which can be found in the Ludography.

The Cards

No.

The Cards

Yes, if the building can be burned without a Witch.

Note: Witches belong to the theme set "Wizards & Dragons". All expansions of the CATAN Card Game can be found in the Ludography.

The Cards

No.

Note: All mentioned cards are part of the Catan Card Game, which can be found in the Ludography.

The Cards
  • If you are the active player: no.

 

  • If you are the passive player: yes.
The Cards

No.

Note: The Fire Brigade belongs to the theme set "Science & Progress". All expansions of the CATAN Card Game can be found in the Ludography.

The Cards

No.

The Cards

Yes.

The Cards

Yes.

The Cards

No.

The Cards

Yes.

The Cards

As long as this doesn’t have any effects other than strictly optical ones: yes.

The Cards

No. The city is worth two victory points, including the settlement.

The Cards

No.

The Cards

No. At that point, it is no longer possible for you to change your mind.

Note: Sigmund the Sea Hero belongs to the theme sets "Barbarian & Traders". All expansions of the CATAN Card Game can be found in the Ludography.

The Cards

No. The consequences are resolved only after both players have selected a Unit.

The Cards
  1. The active player selects a card from the passive player's principality.
  2. The passive player takes this card back into his hand and discards one card of his choice if his hand limit is exceeded.
  3. The passive player selects a card from the active player's principality.
  4. The active player takes this card back into his hand.
The Cards

In this case, only one player loses a Unit and the other one doesn’t.

The Cards

Under one and the same stack.

The Cards

At the end of your turn at the latest. But as the active player, you can use all possibilities that provide you with more cards for your hand during your turn.

The Cards

Only in the Tournament Game: in the Base Game you are not able to do it, and in the Expanded Base Game you are not allowed to do it.

Note: A second Counting House belongs to the theme set "Trade & Change". All expansions of the CATAN Card Game can be found in the Ludography.

The Cards

No, it only protects from the die roll event.

The Cards

See under “Court of Justice.”

The Cards

No. It doesn’t matter where the Harbor is.

The Cards

Each Harbor increases the worth of each Trade Fleet by one commerce point.

The Cards

As much as you have.

The Cards

No. The only risk is that he might be the first one to place Irmgard.

The Cards

Yes.

The Cards

Only indirectly, by returning the selected card to the bottom of a stack.

The Cards

Yes. But you may not search the stack that has already been searched by your opponent.

The Cards

Yes.

The Cards

No.

The Cards

Yes.

The Cards

You'd probably pull a wry face: you may select a card but have to discard it again.

The Cards

Yes.

The Cards

The player who hands over the resources. The player who receives them only determines the resource type.

The Cards

They lose the resource only if they also border on a city that is not protected against the Plague – and in this case, they lose it because of the city, not because of the Citadel.

Note: Citadels are part of the CATAN Card Game, which can be found in the Ludography.

The Cards

Yes.

Note: The Metropolis belongs to the theme set "Politics & Intrigue". All expansions of the CATAN Card Game can be found in the Ludography.

The Cards

No.

The Cards

You only receive one resource.

The Cards

The card may also be placed on the 2nd building site.

The Cards

No.

The Cards

Yes.

The Cards

Yes.

The Cards

Only by means of the Livery Stable.

Note: The Livery Stable belongs to the theme sets "Trade & Change". All expansions of the CATAN Card Game can be found in the Ludography.

The Cards

Yes. But once you made your decision, you can no longer change their positions.

The Cards

So that one region is left, which assures that the Scout can still be played when the last settlement is built.

The Cards

No.

The Cards

No. The total number of localities you can build (Metropolises, settlements, cities, and Citadels) is limited to nine.

Note: Metropolises and Citadels are part of the CATAN Card Game, which can be found in the Ludography.

The Cards

Knights and Cannons.

Note: Cannons belong to the theme sets "Science & Progress". All expansions of the CATAN Card Game can be found in the Ludography.

The Cards

No.

The Cards

Spys can only steal Action Cards and Units: Magic Actions are Action Cards and Dragons are Units, which is why the Spy can steal them. Wizards are Region Improvements and Magic Books are a card type of their own: both can not be stolen by Spies.

Note: All mentioned cards are part of the CATAN Card Game, which can be found in the Ludography.

The Cards

Yes.

The Cards

No.

The Cards

Yes, provided that you don’t violate some other rule.

The Cards

Yes, but it makes no sense.

Note: Great Wall and Watch Tower belong to the theme sets "Science & Progress" and "Knights & Merchants". All expansions of the CATAN Card Game can be found in the Ludography.

The Cards

Yes.

The Cards

No.

The Cards

No.

The Cards

No. A failed Spy played by your game partner has no effect on you.

Note: Great Wall and Watch Tower belong to the theme sets "Science & Progress" and "Knights & Merchants". All expansions of the CATAN Card Game can be found in the Ludography.

The Cards

No.

The Cards

All your cards.

The Cards

The same things that also happen with cards you received in other ways.

The Cards

No.

The Cards

No.

The Cards

No.

The Cards

DragonsCannons, and Knights. Only Walter the Minstrel is immune against The Black Knight.

Note: DragonsCannons and Walter the Minstrel are part of the CATAN Card Game, which can be found in the Ludography.

The Cards

No. Only if you have the Assembly Hall, you can draw cards for free when replenishing your hand.

Note: The Assembly Hall belongs to the theme sets "Science & Progress". All expansions of the CATAN Card Game can be found in the Ludography.

The Cards

With each card you draw, you can decide again - independently from your previous decision - whether you want to draw the card blindly or use the function of the Town Hall and, in each case, pay one resource for it.

The Cards

Yes.

The Cards

No.

Note: The Coin Merchant’s Residence belongs to the theme set "Barbarian & Traders". All expansions of the CATAN Card Game can be found in the Ludography.

The Cards

Special cards are cards which, on occasions such as the annual game fair in Essen/Germany, have been published in honor of Klaus Teuber's family or people who contributed to the success of the CATAN games. Only 500 copies of each card have been printed, all of them signed by Klaus Teuber. Some of the motifs on these cards were painted by Klaus Teuber himself and others by Franz Vohwinkel - except for the last one, which was painted Franz Vohwinkel's colleague Klaus Scherwinski. These cards do not belong to the regular card pool, and both players or, if applicable, the organizers of a tournament must agree to include these cards in the game. The cards have been published in German only. Some of them can be downloaded from the CATAN GmbH website.

The following cards have been published in the context of the old Card Game:

  • Johanna, die Kriegerin (Johanna the Warrior-Maiden), published in 2002. The card could only be downloaded by players who finished the Prof. Easy Tutorial for the Card Game, and it is the only card that comes in two versions.

    The text on version 1 for the base game and the expanded base game read as follows:
    Each knight of your opponent is worth one strength point less. Requires: Church.
    Version 2 - which was also printed for the expanded base game with Science & Progress and the Tournament Game - displayed a different text:
    Each of your opponent's Cannon is only worth two strength points. Johanna is immune against Lady Imelda and BriberyRequires: Church, and no Citadel.
    In 2003 the card was added to the new Barbarians & Traders Theme Set (English version published in 2006), and its effect was extended to the Dragons of the Wizards & Dragons Theme Set.

  • Guido, der große Diplomat (Guido the Great Diplomat), published in 2003:

    If your opponent has more victory points than you and you play this card at the beginning of your turn (before rolling the dice), retrieve the topmost attack action card in the opponent's discard pile. May not be targeted by the Spy.
    In 2006, the card was slightly changed and added to the new Artisans & Benefactors Theme Set (English version published in 2009), and in 2010 - again slightly changed - the card was included as Guido the Ambassador in The Rivals for Catan.

  • Benjamin, der treue Vasall (Benjamin the Loyal Vassal), published in 2004:

    You once more receive the resource of each region whose number you rolled at the beginning of your turn.
    In 2010 the card was included as Benjamin the Traveling Scholar in The Rivals for Catan.

  • Irmgard, Bewahrerin des Lichts (Irmgard, Keeper of the Light), published in 2005:

    If your opponent plays a Merchant or successfully plays the Brigands card, you receive any one resource of your choice.
    In 2010, after changing its function the card was included in The Rivals for Catan.

  • Emi'Ly, Bewahrerin der Harmonie (Emi'Ly, Keeper of Harmony), published in 2006:

    You may repeat each of your production die rolls exactly one time. If you roll an odd number, you draw Emi'Ly into your hand or pay one gold.

  • Arnd, der findige Knappe (Arnd, the resourceful Squire), published in 2007:

    Place a knight on this card. Both cards now count as one knight unit and are protected against Lady ImeldaCivil War, and Bribery. If the knight is removed, Arnd is placed on the discard pile.

  • Gustav und Reiner, Helfer der Ratlosen (Gustav and Reiner, Helper of the Helpless), published in 2008:

    If you have at least three victory points less than your opponent, you may immediately start another turn.

  • Franz vohm Winkel, published in 2009:
    Pay the building costs and place this card on a Church. Both cards together are worth two victory points. If the Church is removed, Franz is also lost.

All expansions of the CATAN Card Game can be found in the Ludography.

The Cards

No.

Note: The Better World belongs to the theme set "Wizards & Dragons". All expansions of the CATAN Card Game can be found in the Ludography.

The Cards

Yes.

Note: The Guardian of Fate belongs to the theme set "Wizards & Dragons". All expansions of the CATAN Card Game can be found in the Ludography.

 

The Cards

In the Expanded Base Game with "Barbarians & Traders" and in the Tournament Game, the Year End has still another function: players owning a Winery receive any two resources of their choice. 

The Cards

Yes.

The Cards

No. Only one Year End can be used in the game.