Conquest - May I conquer a city if en route to it there is another city that hasn't been conquered yet?
Yes.
Yes.
No.
Three at most: one development card each in the phases “Trading and Building,” “Horseman Tribe Actions,” and “Warrior Tribe Actions.”
Yes, because the game doesn’t end in a particular phase of the game.
Yes. Even though gold is already included in the building costs, you may use additional gold to replace the resource.
Victory point cards that allow you to win are not revealed until the end of the game.
No. The legionnaire may never be placed northeast of the Limes.
No.
That is either a result of the respective situation during the game, or it is written on a card:
No. You pay three gold instead of paying a resource card. Therefore, the resource card itself doesn’t appear during the building procedure.
Yes.
Well, you know: “The devil take the hindmost.” But it’s not all that bad, because in this case you get at least two gold – and, of course, the gold your supply wagons can’t carry away.
That’s up to you. Given that leaving the markers in place helps you to recall information already available to everyone, we'd recommend that you leave the markers where they are. This helps avoid situations where a player bugs his opponents by repeatedly asking which numbers were rolled.
No. Horses and cattle are different resources.
Yes. In this case, it is recommendable to place neutral game pieces on two cities per province, that is, on a total of 20 cities (including the ones marked with “III”).
Yes, because only the arrows between starting and ending point count.
Yes. The rule doesn’t ask you about your motive for your inactivity.
No. Only the first arrow is free of charge, not any arrow you choose.