| Two brothers: “Entdecker” and “The Settlers of Catan” |
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Early in my childhood, I was extremely fascinated by discovery stories. Since I began designing board games, I felt the desire to experience the elements of discovery and development (settlement) in a game. I began to explore these themes with increasing intensity.
Finally, in the early Nineties I started out with the development of my first prototype. Most of the time, I get the best ideas for game design while creating the game material. In order to make the process of discovery attractive in a game, the development and experience of discovery should vary from game to game. Encouraged with this basic insight I proceeded with the design of square landscape tiles. Each tile showed three out of six possible landscapes, namely sea, mountains, forest, hills, meadow and farmland.When placed adjacent to each other, the single landscape tiles formed a larger or smaller area. |
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| Last Updated on Tuesday, 17 November 2009 18:28 |