“Cities & Knights” Expansion
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Progress Cards: Smithy - May I use the Smithy if I only have 1 knight?
Yes.
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Progress Cards: Smithy - May I voluntarily promote only 1 knight, even though I have 2 of them?
Yes.
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Progress Cards: Spy - May I use the Spy to steal a Victory Point card?
No.
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Progress Cards: Trade Monopoly and Resource Monopoly - Do I get my Monopoly cards back if my opponents don’t have the demanded commodities or resources?
No.
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Roads - If some of my roads are located between 2 knights that belong to opponents, do I have to remove these roads?
No.
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Roads - May I continue building my road if an opponent’s knight stands at its end?
No.
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Robber - Does the robber steal from the owner of a metropolis?
Yes.
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Robber - May I move the robber on the same turn the barbarian ship reaches Catan?
Yes.
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Robber - May I place the robber on a hex adjacent to which stands an activated knight?
Yes.
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Robber - May I use an activated knight to drive away the robber before the dice roll?
No.
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Sequence of Play - On my turn, may I trade, build, play Progress Cards, and perform knight actions in any desired order?
Yes. You may proceed in any order. For example, you may first trade, then build, then trade again, etc.





